Environment Presentation Video
Still Video
Japanese Environment in UE4.
Happy to finally Share this project that allowed me to improve my skills and knowledge so much for this past month.
With a combination of Assets modeled in Maya and Textured in Substance Painter (both red bridges, pagoda and torii gate) and the quixel megascans, I was able to come up with a wonderful environment that looks both peaceful and traditional japanese mixed with some futuristic neons in a balance between the past and the future.
I'll leave a link to my Miro board bellow where you can find all the progress of this project from research to final outcome!
Miro Board link: https://miro.com/app/board/o9J_kjy9SMo=/